Simple idea: Once the initial bugs are ironed out of the iPad’s “iPhone OS 4.0″ software, copy the new OS version onto the iPod Touch (which is currently on v3.x), and use this as an excuse to rebrand the 4.0-powered iTouch as the “iPad Mini“. Read the rest of this entry »
The iPad Mini
April 13, 2010The Apple PowerMac G4
February 13, 2010The Apple G4 Power Mac (1999-2004) was a gorgeous piece of design.
I don’t mean the innards … it was pretty underpowered at the time compared to some “performance” PC’s, and I know about the noise problems and audio shielding problems that appeared in some of the later G4 models … as a product range, it had problems, especially if you tried to use the later models for audio work.
But the case … the case was lovely.
Seen from the side, it was a soft-shaped bulging organic square, whose two squarish sides stretched outwards at the corners to fuse together as four transparent plastic arcs that functioned as carry-handles.
The two lower handles acted as supports, the two back ones acted as cable protectors (so that you didn’t accidentally shove the machine too far back and make the connectors hit the your rear wall, damaging the connectors and cables), and the upper two guaranteed that there was a convective outlet for the exhaust. Cold air could circulate in under the machine, rise up at the back, and exit out again at the front, all in the space created by the handles.
It was the kind of blobby radially-symmetrical shape that computer graphics people sometimes design just for the heck of it, to have a sculptural shape that simply looks cool. But in this instance, it was actually a functional computer.
The case was so nice, that a few years later, some people bought up old G4 cases and put faster, more recent PC motherboards in them. I’d personally quite like a hollowed-out G4, purely as a decorative piece of furniture and storage box.
Design classic.
The Apple One Button Mouse
January 30, 2010If there’s one thing that’s always made non-Apple owners take the mickey out of Mac enthusiasts, it’s the one-button mouse.
To many non-Mac users, the one-button mouse is the ultimate symbol of style over functionality. It’s the anorexic supermodel teetering down the catwalk in ballet boots and a blindfold, coked out of her brain wearing a plastic binbag with a peacock feather up her arse and a lampshade on her head.
It’s arty pretentiousness taken past the point where it starts to get in the way of doing real work.
Defences
I’ve seen Apple enthusiasts attempt to defend the one-button decision by saying that you don’t really need a second button, all you have to do is hold down a control key when you click to produce the same effect.
Which is fair enough … except that instead of moving and flexing one finger, you now need to use both hands, one on the QUERTY keyboard, and one on the mouse. And the idea that the single-button mouse is disability-friendly (because you can use it wearing boxing gloves, without accidentally pressing the wrong clicky-bit) disappears when you start asking people to operate two pieces of equipment at the same time.
This isn’t a Keith Emerson lookalike competition, and great design isn’t meant to deliberately make gear more difficult to operate.
Nobody other than Apple seemed to use one-button mouse. The Atari had two. The Amiga had two. Maybe some old “pointer” image-digitisers with magnifying lenses had a single button, because moving your finger might jiggle the pointer, but that was about it. For Atari and Amiga’s budget machines to have only one button would have made them fractionally cheaper to produce, but the reason they didn’t do it was because they knew it’d have been a false economy. It was simply a crap idea.
The more sensible Mac enthusiasts won’t argue the point, because it’s not defensible.
They’ll agree, yes perhaps the O-B-M is a little bit dumb, but point out that the styling of the included mouse doesn’t really matter, because if you’re a genuine media content professional (and not just a poseur), you won’t be using the included mouse anyway … you’ll be spending some cash on a more expensive mouse, and that’ll have two or more buttons that the Mac’ll recognise. Or better still, on a graphics tablet. You’ll be putting the included mouse in a drawer and forgetting about it.
But if you’re buying a laptop … I dunno, if I was spending serious money on a laptop and it only had one button, then I’d feel a bit conned, and every time I looked at the trackpad, it’d really bug me. Forever.
Farewell, one-button mouse
Having taken a stand on the one-button issue, Apple were trapped. The “big” thing would have been to swallow their pride and make a joke of it, and move on. That’s what we tell little kids to do when they break something. Be a grown-up, ‘fess up, put it behind you, and use the experience as a motivational tool to help you to avoid doing anything that silly again. Don’t make things worse by going into denial.
But Apple didn’t want to admit having made a lousy ergonomic decision and perhaps losing face, so they fronted it out until the technology allowed them to produce the equivalent of a two-button mouse, without it actually having two identifiable buttons.
This took decades, but we’re finally there. The new MacBook has no buttons above the trackpad, you tap on the trackpad to click (which people tend to do anyway), but you can assign a trackpad corner to be the right mouse button. Or you can trigger a right-click with a two-finger tap.
Their new Apple MagicMouse has no buttons either, it responds to gestures. But one of the setup options implements the brilliant idea of assigning “click” and “control-click” to taps on different sides of the upper surface. Just like, um, a two-button mouse. Magic!
So hey, Apple got there in the end. It just took them a couple of decades to get there.